Bio

Veronica Graham is an Oakland based visual artist primarily working in print and digital mediums. Inspired by today’s rapidly changing environment, she sees her art practice as a form of world building. Each work is the creation of place or artifact, calling attention to how fiction is weaved into our reality. In 2012 she founded Most Ancient, a design studio focused on small press and digital production. Her books have been collected by SFMoMA, MoMA, The New York Public Library, The Library of Congress, Stanford University, and Yale University, and other public and private collections. Graham received the 2017 Artist in Education and Artist’s Book Residency Grant from Women’s Studio Workshop in Rosendale, New York. She is now designing virtual worlds and her first VR project called  “The Muybridge Mausoleum” was completed in 2017 for the HTC Vive and Oculus Rift platforms. In addition to her own practice, Graham is an active member on SFMoMA’s Games Advisory Board and an arts educator who has taught at Southern Exposure, Creativity Explored, and Kala Art Institute.

Graham’s work is available at Most Ancient, Women’s Studio Workshop, Kala Art Institute, Little Paper Planes, Passages Bookshop, Printed Matter, Quimby’s, BATT Coop, E.M. Wolfman, and Steam.

For inquires, contact veronica@mostancient.com

*This website is hosted by The Present Group, built by Oliver Wise, and designed by Veronica Graham.

 

 CV

Biography
Born in San Jose, CA. Lives in Oakland, CA.

Education
2006 B.A. in Painting and Printmaking, San Diego State University, CA.

Honors/Awards/Residencies
2017 Artist in Education and Artist’s Book Residency Grant, Women’s Studio Workshop, Rosendale, NY
2017-2013 Kala Artist-In-Residence, Kala Art Institute, Berkeley, CA
2016 Creative Capital Emerging Fields Award Finalist, Creative Capital, New York, NY
2015, 2014, and 2013 Best American Comics: the Notable Comics
2009 Silverland Gallery Visiting Artist, St. Mary’s Art Center, Virginia City, NV

Projects/Performances
2018 The Zium Museum, Virtual Museum Exploration Game contributing artists, download for Linux, Mac, and Windows
2017 Minnesota Street Project, VR game demo for SF Art Book Fair’s media room, July 23rd, San Francisco CA
2017 The Muybridge Mausoleum, Virtual Reality Art Installation, SteamVR and Oculus Rift platforms
2015 Equilux: Southern Exposure Art Auction and Fundraiser, Artist Project Commission, San Francisco, CA
2014 Let’s Go! A Farewell Revel, Community Map Making Project, Berkeley Art Museum, Berkeley, CA
2013 vvorm: a tech demo, Live Performance for Gridlords , part of The Projects, A Festival of Experimental Comics and Narrative Art, Portland, OR

Selected Collections
New York Public Library, New York, NY
Columbia University Library, New York, NY
Museum of Modern Art Library, New York, NY
The Library of Congress, Washington, D.C.
Nevada Museum of Art, Reno, NV
SF MoMA Library, San Francisco, CA
Art Center College of Design, Pasadena, CA
Stanford University Art and Architecture Library, Palo Alto, CA
Olin Library, Mills College, Oakland, CA
Bancroft Library, University of California, Berkeley, CA
Haas Family Arts Library, Yale University, New Haven, CT
University of Wisconsin, Madison, WI

Selected Festivals
2018, 2017 SF Art Book Fair, Minnesota Street Projects, San Francisco, CA
2018, 2012 L.A. Zine Fest, Pasadena Convention Center, Pasadena CA
2017 Comic Arts Brooklyn, Brooklyn, NY
2016 San Francisco Zine Festival, San Francisco, CA
2015 Short Run, Seattle, WA
2014 Comic Arts Los Angeles, Los Angeles, CA
2014 Lineworks NW, Illustration and Comic Festival, Portland, OR
2013 Chicago Alternative Comics Expo, CAKE, Chicago, IL
2013 Toronto Comic Arts Festival, Toronto, ON, Canada

Selected Publications
2017 Class Set Volume 1, Current Editions, Emeryville, CA
2017 Dry Spells, Most Ancient, Oakland, CA
2017 The Map of Neighboring Bodies, Women’s Studio Workshop, Rosendale, NY
2016 DUMMY TXT, Most Ancient, Oakland, CA
2015 Chase Scenes Anthology, Gridlords, Portland, OR
2014 Scaffold 1-3, Hic and Hoc Publications, Montclair, NJ
2013 Mothers, Most Ancient, Oakland, CA
2012 LODE, Most Ancient, Oakland, CA

Lectures and Panels
2015 San Francisco Art Institute, Visiting Artist Lecture, San Francisco CA
2015 Channeling Games. IndieCade West, Culver City, CA
2015 Lake Merritt as Urban Utopia. Oakland Book Festival, Oakland, CA
2014 UC Berkeley, Visiting Artist Lecture, Berkeley CA
2014 Thinking Outside The Grid. Lineworks NW, Illustration and Comic Festival, Portland, OR
2011 California College of the Arts, Visiting Artist Lecture, Oakland CA

Related Professional Work
2015-present Games Advisory Network Member, PlaySFMOMA, San Francisco, CA
2014-2018 Animation Art Instructor, Creativity Explored, San Francisco, CA
2014-2016 Art Instructor, Kala Art Institute, Berkeley, CA
2013-2010 Teaching Artist and Mentor, Southern Exposure, San Francisco, CA

Curatorial
2016 Ripe, An Exhibition Exploring San Francisco’s Food Culture, Creativity Explored, San Francisco, CA
2016 Rough Cuts 2 : Experimental Animations, Creativity Explored, San Francisco, CA
2015 Rough Cuts 1 : Experimental Animations, Creativity Explored, San Francisco, CA